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Overview

This pack is a cocktail-making gimmick for VRChat worlds. Pour ingredients from bottles, measure them with a jigger, add ice, then build or shake a cocktail. Finished drinks are scored from make speed, mix progress, ingredient ratio, ice, and method. It is a good fit for bars, restaurants, and home worlds. It runs on UdonSharp.

  • Includes 15 ingredient bottles and 45 cocktail recipes.
  • Hold a bottle and press Use to open or close the cap. Tilt it while open to pour.
  • Measure with the jigger, then pour into a glass or shaker. You can also pour from a bottle directly.
  • Use tongs to take ice from the ice bucket and add it to a glass or an open shaker (up to 4 cubes).
  • Pouring into a glass counts as the build method. Insert a muddler and move it to stir.
  • Press Use on the shaker to cycle Closed / Open / Shaking / Pouring. Shake while in the Shaking state to mix.
  • A finished cocktail shows its name and a 1–5 star rating.
  • Liquid wobble, up to 4 color layers, mixing, and carbonation are supported.
  • Ingredients and recipes can be added or edited with JSON. Ingredient and cocktail names support Japanese and English.
  • Use 表示言語/Language on SystemManager to switch in-world ingredient and cocktail names.
  • States sync to other players with UdonSynced.

Requirements

  • Unity 2022.3.22f1 (Unity 2019 and earlier are not supported)
  • VRChat SDK - Base 3.10.5
  • VRChat SDK - Worlds 3.10.5